Chapter 5 Launch
Chapter 5 Event Log is up for your review. Please feel free to post there or your own logs for the event - whichever works best for you.
Chapter 5 Calendar / Timeline is available here for the timeline of the month.
To help you get started, here are some potential quick notes for things you could do with these prompts--but feel free to expand or come up with something entirely on your own!
What they're able to do is little, but House Hyponia does not pass over its opportunities. Putting out warrants for recon missions on Westerley, reaching out to possible sympathizers in other houses, and making an anonymous network post asking for the 'state of the Quad', Hyponian leaders are attempting to lay the groundwork to offer much needed aid to the citizens of Westerley.
One: Solicit compulsory donations from well-to-do Leithan families. Funds, food, wine, any commodity held in what the Company has deemed 'excess' is required, though with a strict non-violence stipulation, some enforcers may find themselves out of their depth in verbal diplomacy. Once acquired, the resources will need distributed to places in need, though Company officers have been warned to be on the look out for both Resistance and Leithan raids.
Two: Total shut down of Resistance activity on Leith. Lethal force has been authorized across the board, though suspicion is not grounds for action. Enforcers are required to keep any displays of violence out of the public eye, and any mistakes will be punished swiftly and severely.
What seems like a mere change in backdrop to busy work to some will ring far more ominous to others. Such a mass exodus from Westerley means only one thing: an escalation of Company recourse. Those high ranking enough in the Company will see the writing on the walls, the exit strategy currently being undergone only the beginning of a far more explosive solution to the disarray of Westerlyn society. No official notice of such a course of action has been given as of yet, but any seeking to dissuade the plan will need to act swiftly.
**EDIT:** We just wanted to provide a quick bit of clarification for the Ch. 5 game plot so that we can, hopefully, outline a bit better what the Company actions actually are this month and clear up a bit of confusion we're seeing... just in case anyone is feeling pigeon holed or limited in their possibilities because of the Ch. information. Namely, that while those 'in the know' at the Company will know that they are slowly pulling out of Westerley and leaving behind a skeleton crew of local-born officials, there is no actual or definitive proof as of yet that there's going to be massive bombing. Suspected, yes. But there's nothing in the data steams that indicate actual proof that it's going to happen for this chapter.
A decreased Company presence means more opportunity for less than legitimate businesses to gain strength. If you own one, it's a good time to try and make some smart business moves, or if you're looking to get involved, business is booming for odd jobs and recruits. There's ground work to be laid for these kinds of endeavors while the Company is busy on Leith.
However, if this makes you never, it might be time to get your house in order. It's far from easy for a Westie to leave, but there are still opportunities. From signing up for next years hokk harvest to working on passing ships that might be cargo ships or slave ships (it can be hard to tell), securing something else isn't a bad idea. Just watch out for opportunists that might take advantage of that desperation.
For the poorer residents of Leith, unrest grows as food storages go down. The very poorest find themselves going truly hungry, and other lower classes may have to struggle to find food to feed themselves and their families. People are being hurt in fights over food and eventually, the violence increases to murder. It's no surprise that the Company comes out to Leith in full force to keep the peace, though as always, this could easily seem to escalate things even more.
For the richer, you'll still find your bellies full, but your political situation is precarious. Some choose to protect their investments, and there are official warrants and simply odd jobs to camp out on remote Leithian farms to protect their land. Sometimes it's nothing more than a boring camping trip born out of a rich person's paranoia, but other times, you might find yourself camped right near a Resistance camp hidden in those woods. On the other hand, the less greedy Leithians give back how they can, as fundraising and other charitable works to help with hunger relief are in vogue. Throwing them or being seen at them is a quick way to increase your social standing, though the people you're helping out may not appreciate their strife being used as leverage.
Their only limitation in doing so: bring in any outsiders in such a way that does not compromise their respective safehouses or identities - especially if they happen to know the elected hostage on a personal level.
Once volunteer sign-ups close, the Hyperion Mission page will be updated to include any additional team members Hyperion has recruited to replace lost members as well as hostage volunteers and dossier info.
Equally important, however, is re-establishing their own perceived neutrality - both within the Quad and within the J-Star Cluster at large, else their credibility becomes lost due to a suspicion that the RAC has become yet another arm controlled by the Nine. The focus will be getting support for Hyperion missions - though they claim not to know the source of these warrants in order to retain plausible deniability - and for missions in opposition of coddling the Nine… even if they still allow for those very same coddling missions to continue.
Theirs is a complicated tight-rope to walk, and the Killjoys must prove to everyone that they can still manage it.
Major Plot Points
Metaplot: Glitching Nanites
However, the fix contrived to cut off such an open avenue for memory conflict was a hasty one, and in the coming weeks another difficulty will emerge. Any character using nanotech to support their combat or passive abilities will be subject to wild and unpredictable disruptions in their use of this technology.
Sometimes, this may manifest in the nanotech not responding at all. Other times, the tech will overload going out of control and causing unintended destruction, or causing backlash on the user with varying degrees of severity. Rarely, the nanotech may even respond better than expected, leading to a 'miracle' of sorts.
These incidents are random though they may increase as the month wears on, and cannot be replicated with any form of consistency.
Resistance - Hyperion Missions & Recruitment
RAC or (in the cases of odd worker PC's) delivery persons are needed to transport cases to and from the Hyperion teams! Please sign up using the Warrant Page!
RAC - Promotions (or Demotions)